Solo But Not Alone 4
That’s right, it’s that time of year again! Time for our annual charity bundle supporting mental health, Solo But Not Alone!
This year, because the illustrious Fenway (founder of Jasper’s Game Day) is moving on, we’re supporting Take This! Take This is an organization focused on bringing mental health supports to the gaming community and making it possible for people to access mental health supports.
For those who don’t know, Solo But Not Alone is a $10 bundle of singleplayer TTRPGs, with all the proceeds supporting a mental health charity.
Why? Well, because this time of year is statistically hard on people’s mental health, and singleplayer TTRPGs can be great company during a mental health episode! But even if you don’t struggle with your mental health, solo TTRPGs make great company, challenge, writing prompt, or GM prep tool!
If you’ve written a solo TTRPG this year, I would love for you to donate it to the bundle!
4/4 Rebellion Release
I wrote a new game! It’s a God of War inspired game for a party of four and a GM.
The players are the four pieces of the Trickster who has been cut into four quarters by the divine cleaver of the Queen of the Gods. This is myth logic, so the four pieces became four demigods who need to work together to bring down the cruel gods.
I got weird with this one. Conceptually, the biggest mechanic is consensus: the power of a move is related to how many people chose to use that move. The game very directly encourages players to strategize together and act in unison.
Want to take a look?
An Adventure in Adventures
And, despite all the familiar things I am doing, right now I am working on two things I have very little experience with!
I usually write whole games, because my GM style is very loose, and so I don’t typically plan out campaigns, let alone write them out. I’ve only ever published two adventures: Rhinestone Revenge for Blazing Hymn, and Welcome to LAND, for the Pokemon Dungeon Crawler.
But, those are oneshots! I am working on full-ass campaigns now!
I Am Babylon
A sequel campaign to Roar to Heaven, I Am Babylon is going to be an eight-episode story about Solomon City slowly descending into a bizarre corruption.
You Might Yet See Heaven
THIS is going to be a challenge! You Might Yet See Heaven is a campaign for Locus, a truly staggering surreal horror TTRPG inspired by some of my favorite things. Locus is incredible, and I want to tell a story that plays with my usual themes (lol religious trauma) and makes them possible for a new GM to take their players through.
So far, I have a table of contents. I’ve been too anxious to start proper, but I promised my friends I’d run Locus so that is going to force my hand.
Hope you’re having a wonderful time! <3 Sorry for the posting delay! I’ve been sick in weird ways and life has been a mess, but I’m doing my best.